Joe Green completed The Itch for his degree in computer
animation at the National Centre for Computer Animation
in Bournemouth, England. The 22-year-old artist, originally
from St. Albans, now lives in London, where he works on
film visual effects at Double Negative.
The Itch is a fun little piece that puts across a simple
idea in a simple way that actually resonates at a deeper
level. The Itch is an Annoying Persistent Presence, standing
equally well for an obnoxious acquaintance that won't go
away, or a sickness you can't shake, or a compulsive behavior
or addiction, or even age. I think that's the beauty of
the film's approach, both visually and thematically. Green
didn't concern himself with modelling every pebble in his
world, and he didn't concern himself with tying his story
up in a neat little bow. It's one of those films the audience
can relate to on a variety of levels.
This is Green's first and only film although, as he says,
"I have a few ideas for another film when I can find
some time." Let's hope he finds the time.

This film was in production over the course of roughly 7
months although due to other course commitments and projects
most of the work was done during a hectic 3 month period
at the end. The initial idea stemmed from a desire to create
a humourous piece but without resorting to slapstick or
re-hashed jokes. I have always enjoyed quirky, off-beat
films so I wanted to come up with a ridiculous situation
for my own short. I deliberately didn't wrap everthing up
neatly at the end, leaving space for the viewer to interpret
the film for themselves.
I
chose to tell the story using a narration as I had seen
a few other films that used this device very effectively
and it allowed me to tell a larger story in a shorter space
of time. I tried out a number of people to try to find the
right voice for the main character but ended up having to
do the voice myself.

CLICK
HERE TO VISIT JOE GREEN'S WEBSITE for THE ITCH
The
inspiration for the design of the characters and environments
comes from a wide variety of artists that I admire such
as Tim Burton. Whilst trying to develop my story I filled
a sketchbook with doodles of numerous characters and locales.
I tried to retain my favorite parts from these small designs
for the final animation but due to time restrictions many
concepts for background details had to be abandoned.
In
terms of the films production I had help from my university
tutor Phill Allen to refine the story and cinematography.
The sound was produced by Katie Faulk, a sound design student
from Bournemouth University and my coursemates were always
there to offer their opinions on how things were working
(or not) and to help keep me motivated. Everything else
was completed on my own.
|
"I
have always enjoyed quirky, off-beat films so I wanted
to come up with a ridiculous situation for my own
short. I deliberately didn't wrap everthing up neatly
at the end, leaving space for the viewer to interpret
the film for themselves."
--Joe Green
|
From
the start I knew the overall look of the piece was going
to be my focus along with an interesting story. I wanted
interesting designs and the main technical focus was on
the lighting and rendering. We were very lucky to have access
to full Pixar Renderman licenses at university but in order
to take advantage of this a lot of time was spent learning
how to make use of some of its advanced features. Having
never used Renderman before, initially it was quite a step
to write sub-surface scattering and occlusion shaders but
it was a very enjoyable learning experience.
Aside
from having never made my own film before there quite a
few other jobs that had to be done during the production
which were totally new to me. I learnt so much from the
whole project and am pretty sure I could do the whole thing
a lot faster and to a higher standard knowing what I do
now.
I
definitely feel that the actual character animation is the
weakest part of the finished piece but as it was never my
focus and I had such a limited time period to complete it
in I am not too dissapointed. Aside from the character animation
and a few other small issues i am very pleased with the
film.
-- Joe
Green, APRIL, 2007
